Amsien will head to the Riverside Shack where the Dragonborn can later recruit him as a house servant.Īlternatively, should the player choose to play the role of a slave buyer, Vardath will instruct them to wear fine clothes, bring 1000 gold, and meet him outside Rothvine Manor. Vardath will explain that he’s a hired killer who manipulated the Dragonborn with an emotionally compelling and fictional story.īack outside the cave, Vardath will say that he’s heading back to the Silverblood Inn, and invite the player to join him for a drink. Alternatively, allowing Sergius to be killed will cause Vardath to give a 1000 gold share of his fee and the ability to later hire him as a mercenary for 500 gold. If the player chooses to kill Vardath, a relieved Sergius will give them the key to his chest in Swindlers Den. The player is given the choice to kill Vardath or let him kill Sergius. Returning, the player will discover Vardath asking the Imperial if his name is Sergius, informing him that he’s there to kill him for stealing from his employer. Outside, the freed slave Amsien will remark that Vardath and one of the Imperial slaves stayed behind in the cave. Vardath will observe that the woman he wishes to rescue is nowhere to be found, and suggest finding an exit. Lowering bridges and running to the other side of the cave, the player will come to the boat and find an Argonian slave called Prompt-But-Bashful, who’ll join the group. With The Captain killed, the slavers will turn hostile, and the prisoners will follow the Dragonborn and fight them. He invites the player to take the shot if they wish. He’ll ascend a ramp and kill the guard at the top, then share his plan to kill The Captain and his archer from this vantage point. Having distributed the shivs under this pretence, he will move onto the next stage of his plan to start a riot and stop the slave boat from departing. When a slaver approaches, he issues an order to hand out the bread to the other slaves. After some deliberation, he’ll opt to keep them at the cave while he decides where to place them.Īway from the others, Vardath will confide that he smuggled in some shivs on a previous visit. If the player chooses the role of slave, they will be transported by boat to Shattered Plank Cave and find themselves queuing to see The Captain, who will call them over and explain that he’s in charge. If they have chosen to pose as a slave buyer, he will meet them outside Rothvine Manor, where the slave auctions are held. If the player has opted to pose as a slave, Vardath will meet them at the Solitude docks and travel to Shattered Plank Cave, where the slaves perform menial labour and are sorted for auction. The player is instructed to find their chosen disguise and meet up with him later. Having outlined the three main roles the majority of slaves fulfil, he invites the player to choose their disguise, or allows them to suggest they pose as a slave buyer if they have the initiation fee (1000 gold). Now he plans to rescue her and leave the slave trade, but requires someone to pose as his slave for the purposes of infiltration. Getting by on high profits and moral disengagement, everything changed when he discovered a woman he cares deeply about is a slave. Though appreciating the moral objections to slavery, he opines that it’s a fact of life and for some a tradition. He invites the player to join him for a drink and makes his way to the Silverblood Inn.Īt the inn, he buys the player a drink and explains his current predicament. He adds that someone close to him has made him reconsider the morality of his profession, a woman he wishes to rescue. He introduces himself as Vardath, a former slave trader. A nearby Breton congratulates him on his escape from a life of bondage and considers the fine line between paying such a low wage that subsistence is barely achievable, and slavery. When the player tries to initiate conversation with a distressed beggar in the Markarth Warrens, he commits suicide. Give a Man Enough Ale and He’ll Give You his Blood for Free It has two different locations and multiple outcomes, depending on the player’s choices. In Stolen Property, the player explores the slave trade in Skyrim when asked to help rescue a slave. Vardath, Prompt-But-Bashful, Sergius, Amsien, Boot, The Captain, Ralothi, Fassius, Nobleman, Rothvine Guardġ000 gold and Vardath available as a mercenary, or a key to a chest in Swindlers Den (contents: 400 gold, 1 flawless emerald, 2 flawless amethysts, 3 flawless diamonds), plus Prompt-But-Bashful as a slave, Amsien freed to later be recruited as a house servant. Markarth Warrens, Silverblood Inn, Solitude Docks, Shattered Plank Cave, Rothvine Manor
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